Where to buy your iPad

June 2nd, 2011

With the release of the iPad2 a few months back, hipsters all across the country have been selling their 1st generation models (as well as their grannies and anything in their rented bedsit that’s not nailed down) to finance the purchase of their new shiny thing.

The result of this is that there are now tons of second hand iPads out on the market, which means they’re at a price that even I would consider. Where do you look for second hand items in the digital age? Gumtree, obviously. They’ve got iPad data coming out their earholes and have created this shiny infographic to highlight the cheapest places in the UK to get one.

I’m totally not going to Glasgow, though.

iPad Price Infographic
Via: iPad Deals

There’s a full size version via the image link if anyone wants to see it in glorious hi-res.

Cutting someone out of your life in 82 easy steps

May 20th, 2011

I lied, it’s not 82. It’s INFINITY.

Technology makes our lives easier.

Really?

Come on, really?

We’re busier than ever, thanks to 24-hour accessibility (cheers, smartphones). We procrastinate more in one day than our predecessors could have managed in a week (thanks, Reddit). And to top it off, our networking (and accountability) knows no geographical boundaries (sup, Twitter).

Irrelevant social media

This is a good thing. It helps you make friends, build businesses, and shoot complete strangers from the privacy and comfort of your loungeroom. While wearing no pants. With crisps on your shirt. And nobody needs to know, unless you decide to tweet it (which, let’s face it, you probably will, narcissistic douchebag that you are).

Our social-network-whoring, media-rich, entertainment-on-demand lifestyles are absolutely fucking brilliant. We’re bored, but we’re never *really* bored (and if you are, you’re doing it wrong).

BUT

When was the last time you tried to remove someone from your life?

Whether it’s a relationship that’s gone sour, a friendship that has fallen out due to varying levels of assholeishness (what? That’s a word.), or simply someone who bores the living shit out of you – it is DIFFICULT to cut someone out of your life now.

Remember the days when all you had was a landline phone, and people had to either phone you, send you a letter (remember those? Paper, ink – ring any bells?), or actually turn up at your house to make their presence known? If not, then you’re too young to be reading this crap (and you’re making me feel old, go back to your Bieber-loving and get the hell out of my face). But if you do – you know that all you had to do was tell that person to piss off. Problem solved. Failure to comply = restraining order.

Not any more. We now invite people into our digital whoring on a daily basis. Twitter, Facebook, Foursquare, Flickr, RSS, Email, IM, Skype, Liveprofile, Gowalla, COD. Now, not only do the bastards know who you are, but they know where you live, where you hang out, who your friends are, what contact method has the best chance of reaching you throughout the day, your exact geolocation at any given point in time (thanks to your incessant need to ‘check in’), that you’ve been debating over 2 equally lame boxsets, and are ‘helping’ by tweeting you suggestions! Not only that, but you have the exact same information about them.

How to get rid of them?

It’s simple, really.

Go into one of your social networks. Unfollow them/block them/kill them/remove them as a friend.

Repeat x1000000.

bitch please

Once you’re finished doing that (I estimate you will be around 90 by that stage, and will probably have forgotten what you were doing in the first place. Either that, or you’ll be dead.), go and delete their phone number.

Presto! You’re done.

We brought this on ourselves. Remember that.

Post written by Chloe. Travel blogger extraordinaire and writer of entertaining yet condescending nonsense. Stalk her on twitter here.

Mein Craft

May 18th, 2011

It’s rare that I don’t “get” geeky things. I mean, most of them are straightforward. People love COD for the ability to shank Nazi zombies. They love Socially Awkward Penguin because they themselves are socially awkward. They like furries because…OK so nobody likes furries. My point is that with every thing that becomes a geeky sensation, there is a reason behind it. The reasons vary, but they are there…

…then you have Minecraft.

Minecraft has kept me up at night thinking that a large chunk of the population, including some close friends, are trolling me personally. Like a sick version of The Truman Show except there are no cameras and no TV show, only lulz. Someone somewhere is hovering over a button that says “We got ‘em.” ready to push it as soon as I make this post.

My problem with Minecraft is that the reasons why people “play” (and I use that word very begrudgingly) it don’t make any fucking sense. Here I’ll run through some of the most common reasons given to me, and one by one give you something better to do with your time.

“It’s a SANDBOX! You can build whatever you want!”

Great so, you can build whatever you want right? You can build whatever you want…within the confines of half meter cubed blocks (I’m estimating, I don’t care if that’s correct) and if you want something more detailed than that, you’re gonna need a lot of time and a shit-ton of blocks.

The guy trolling me the absolute hardest right now

There are better ways to make 3D models people! None of which involve busting your ass, block by pathetic block. In the time it took this guy to build this, I could have taken night classes in Maya and animated an interactive seminar on why he’ll never see a woman up-close.

What to do instead

There’s an object in real life somewhat like a sandbox game. It’s called a sandbox. A sandbox is a box of sand. Now, exercise caution here because if you’re a guy with no kids, a sandbox in your front garden might send the wrong message. Instead, head down to the beach, God’s own sandbox, and marvel in the sheer RESOLUTION of it all.

“It’s a good way to pass the time”

Let me point out a subtle correction here. It’s a way to pass the time. Individually plucking the hairs from a kitten is another way to pass the time; neither are particularly valuable to society. Now you may think that all video games are like that, but the majority of video games teach you valuable life skills like team work [COD series], strategy [Command and Conquer], money management [Theme Hospital] and ‘kill your hooker and take your money back’ [GTA series]. Minecraft teaches us that all Lego blocks fit together and are coloured in by blind people using MSPaint.

The modern-day equivalent of a cave-drawn phallus

What to do instead

Develop a talent. To be playing this game you obviously require some kind of imagination. You’re presented with a world of nothing-in-particular and you have to make something of it. Strangely, that’s what most of us are actually given from the day we’re born. Didn’t get that promotion you were going for? Minecraft. Can’t meet the woman of your dreams? Minecraft. Crushing feeling that nothing you do is making a difference and that any day now, lava will destroy everything you worked so hard to build? Pompeii. Just kidding, it’s Minecraft. Use that imagination! Learn to make your own games. Draw, paint, write music, do just about anything else and you will have an infinitely better chance of getting to see some boobs.

“If you don’t like the world, generate a new one”

This is the most confusing one I’ve seen thrown around. In a world where you can build or destroy anything, there are advocates of randomly creating a new landscape if you don’t like the current one. Isn’t that like asking the game to play itself for you in an unorganized manner? What happens if you generate a new world and it happens to be to your exact specifications? I know it’s unlikely, but do you relax, safe in the knowledge that you just spent real money to press one button and then stare at the screen or run around aimlessly for hours? What kind of flippant lessons are we teaching our children here? “Don’t worry that your test results weren’t that good. Maybe God will press a button and randomly reposition you as a wealthy investor.”

Thanks Minecraft!

NB: The only person who can recreate that scene due to Minecraft is its creator. The bastard.

What you should do instead

Kill yourself. You’ll probably respawn anyway.

–Marc

5 ridiculous attempts at comment spam linkbuilding

May 16th, 2011

Run a wordpress blog for longer than 20 minutes and you’ll quickly get used to the sight of irrelevant, spammy and sometimes unnerving things that bots (and occasionally people) attempt to post in your comments. On some occasions you can’t tell if it’s a bot or just a really, really stupid person.

There is of course value to be had in posting a good, relevant comment on a blog. But for every one done right, there are at least fifty inane, pointless and stupid ones added to the pile. Here are five examples of how not to build backlinks from comments, straight from my spam queue. Links have been removed to protect the incompetent.

1. Giving inexplicable technical advice

Posted by HP Docking Station

you can visit the site http://www.somepcrentalsite.com or call to the toll free no. 1-800-xxx-xxxx. i think this will help you in solving your problem very much.

Is it a wireless router or a wired-only router? Not all routers are wireless. If it’s wireless, connect to it with the desktop (http://192.168.<something – depending on the make of the router>) and make sure that wireless is enabled. It can be…

Akismet found this attached to a post about cover versions of “Fuck You” by Cee Lo Green and makes less than no sense. Maybe I’ve been pegged as a PC tech site because my URL contains the word “geek” and the bots think I’ve got router problems (which I do, but please don’t tell them).

Or maybe they were just attracted to all the swear words and assumed I had been on the phone to technical support.

2. Keyword stuffing like a boss

This one has so many links and keywords in it, that if I removed them all, it would be a blank comment. Here’s a screengrab instead.

Any ideas on what they're trying to sell?

3. Sounding like a psychopathic robot

Posted by bio-robot

Hello fellows! It was found that mankind truly are bio-machines. Each individual obtains a program during birth and everyone may be manipulated by using certain set programs. More info – Catalog of human population

The one that frightened me the most. I’ve just finished Portal 2 and I’m paranoid about the concept of murderous AI. This comment gives the distinct impression that spam bots have worked out how to use us like batteries. It’s only a matter of time before they figure out we’re not worth building links for anymore and we all end up like this:

No eyebrows, how scary is that?

4. Selling crap SEO products

Posted by boushiofs

Hi, i simply wanted to come here to inform you of a very cheap service that posts comments such as this on millions of WordPress blogs. Just why you might ask, well you might want to sell a product or service and target webmasters or merely just improve the quantity of backlinks your web site has which will improve your Google rankins which will then bring your website much more visitors and cash. Take a fast take a look at this web site for much more info. http://brand-typo-url.net/backlinks


5. Telling me my blog’s broken

Posted by study abroad scholarship

I think one of your advertisements caused my internet browser to resize, you might want to put that on your blacklist.

I’ve got one google ad in the sidebar and it doesn’t do anything (including earn me money). You’ve just made that up.

Is that even your real name?

Doing it right

There is of course one method that will work, no matter how automated it sounds…

Flattery:

Posted by Rodger Cerminaro

All I can express is, I’m not sure what to express! Except naturally, for the fantastic tips which have been shared on this blog. I can think of a zillion fun tips on how to read the articles on this site. There’s no doubt that I will ultimately take action making use of your tips on that matter I could never have been able to deal with alone. You were so clever to permit me to be one of those to learn from your handy information. Please know how great I am thankful.

Thanks Rodger. Means a lot.

Prettiness update and request for minions

May 15th, 2011

This place has been rather sparse of content for quite some time now so I’ve made it a mission to get back on the wagon and stop being such a lazy git when it comes to posting. It would be rather nice if I could get some help though, so I’m accepting guest posts if anyone would like to contribute. Drop me an email at iain@iamageek.co.uk. Talk nerdy to me.

I’ve made a couple of minor changes to the layout and added a new background, courtesy of photographise.com. Photographise is run by David Monteith Hodge, an Edinburgh based photographer who, among other things, collects shots of the graffiti around Edinburgh. He’s also an incredibly talented person, the bastard.

More shots below:
Ya wanting shagged like?

Edinburgh Sticker

Edinburgh Graffiti

There will be more things to read…later…maybe.

PC Game Review – Shank

November 22nd, 2010

A golden sun shines over a desert city, its streets empty save for the determined stride of one man. It is you, Shank! You are a particularly angry, agile and musclebound man in a land of angry musclebound men (and strippers), and are on a hellbent mission for revenge upon those responsible for your lover’s death. Armed with a pair of daggers, duel pistols and a chainsaw, you wreak carnage of the very best hack-and-slash variety on hordes of henchmen, guard dogs, and bulky bosses.

The best word to describe this game would be “glorious”. It’s gloriously stylised – imagine the storyline of Kill Bill animated like Samurai Jack. It’s gloriously violent, addictive and, well, epic, as if Devil May Cry had been recreated in 2D, but best of all though, it’s gloriously fun. There is no denying that Shank’s character is a badass, and the game’s unashamedly macho feel is endearing and somehow validates its OTT insanity. It’s an easy game to pickup and play: you can get away with button-bashing your way through the first few chapters, and by the time the game becomes more demanding you’ve generally learnt the control system, making it noob-friendly while retaining a depth that takes time and patience to master. On hardmode a good degree of command is needed, which is where I do have a small complaint. The controls occasionally seem a touch unresponsive and awkward to manoeuvre, which is somewhat of a letdown for a game that rewards you for chaining attacks and combos. It just doesn’t feel as crisp as it could be.

The same issue of lag can also be noted for the camera, which sometimes has to catch you up. When running down a corridor waiting for the next batch of baddies to jump out, occasionally you’re left at the “end of the map” for a few seconds before the camera finds you and the enemies spawn in. Here it’s only mildly annoying, but in the platform-heavy sections of the game it becomes a potentially deadly nuisance. On quite a few occasions Shank was happil- no, vengefully swinging from skull to skull, and jumped again in expectation of another bit of pole or tree, only to be instantly greeted by a grenade-launching heavy or Uzi-wielding sentry who was stood just out of sight. This flaw caused Iain, on numerous occasions, to vocalise his displeasure by yelling “TWAT”, “CUNTY BOLLOCKING FUCKBATONS” and “AAAAAARGH”. A reaction that’s definitely hilarious to watch, but one that does indicate it might annoy people. I dislike that sections of the game are, arguably, impossible to navigate through death-free the first time you try. After a few attempts you learn that off-screen enemies can be shot down or grenaded from afar, but it hardly seems the most intuitive way to complete a level, when all that would be needed to remedy this is a more zoomed-out shot of the level or a faster camera in general.

Whilst I’m griping, let me mention the bosses. No-one likes a boss fight that takes five hours, but the idea that it should be pretty tough is a fairly accepted one. Shank‘s boss fights come across as a bit lacklustre.They look and sound the part (some of them were a monstrous 3 times Shank’s height), but for most part all that’s needed is some strategic dodging until an opening for a counter-attack comes along. The most difficult boss is also the only one that continually calls in more minions. Towards the end of the game, it was becoming trickier to defeat the average horde of heavies spawned en masse as you ran through a level than it was to defeat the boss facing you at the end, which just feels dissapointing.

Dodge dodge, shoot meat, choke butcher to death with chain, dodge dodge...

None of this however stops Shank from being a throughly enjoyable game. I’ve already mentioned how satisfyingly violent the gameplay is, something which is especially apparent in the multiplayer campaign. Double the amount of players dealing out more than double the amount of carnage. An enemy being grappled by both players results in a spectacular slow-motion dispatch, and moves like chucking enemies into your partner’s swing add more depth to the gameplay. Another great feature is the various unlocks. Weapon upgrades allow you access to katanas, machetes, shotguns and more, and costume unlocks grant you the supreme pleasure of new character skins. As if Shank wasn’t cool enough, you get to fight as an icon of the badass hero world. Personal favourites are a suspiciously Wolverine-esque “Wildman”, King Leonidas style “Spartan”, and “Kung Fu Shank” a la Bruce Lee. Unlock methods range from tests of skill (hitting a 150-hit combo to get a red ninja outfit) to displays of geek knowledge (entering the Konami Code to unlock a robot suit), and are delightful to play around with.

All in all, Shank is definitely a game worth getting. It’s simple but superbly done, and doesn’t make the mistake of trying to be more complex than necessary. It knows it’s just a simple bash-them-up and sticks to delivering exactly what it promised. It’s well polished with a good soundtrack, sleek level design and lovely artwork – even an interesting storyline, which is always an unexpected bonus. Whilst the game isn’t very long, it has excellent replay value and is guaranteed to still entertain. All of which have helped make Shank one of my favourite games.

Post written by Zan

Mr Geek Speak asks the big questions

October 10th, 2010

Our friend Arian has taken it upon himself to go out into the streets of Camden Town and get the people’s opinions on topics that really matter. We’ll be adding more of these as they appear, assuming he doesn’t get stabbed by a raging Cockney. Check out the first two vids below.

I have two words for you, Pina Colaaaaada.

Watch for the ginger guy with the beard.

If you enjoyed these, and I know you did, get on Youtube and subscribe to the Mr Geek Speak channel.

Enter the Freeman

September 25th, 2010

A trailer has been released for the fan made movie “I’m the Freeman” and it is very impressive. The trailer starts just after the end of the events in Half Life and continue through into Half Life 2.

It’s a bit of a weird perspective to view Gordon Freeman from but don’t let that detract from the scrotum-tightening awesomeness.

The film is the brainchild of Marco Spitoni , currently employed by Peter Jackson’s CGI company Weta, which would go a long way to explain  why it’s so pretty.

A flowchart guide to covering Xbox 360 games

September 14th, 2010

Are you a budding, wet behind the ears, naively optimistic video games journalist? Do you struggle to decide which games to cover, which to heap praise upon and which to ignore like a bum in the street asking for change?

Fear not my friend, for with the help of this simple flowchart, you’ll never have to judge a game on it’s own merits again.

Flowchart - Mainstream Games Media Guide to covering Xbox 360 Games

If you're a Sony fan-boy and you don't know what to do, simply replace the words "Xbox 360" with "Playstation 3".

Credit for the image goes to Stew Hogarth.

Woman sues cinema for wasting her time

September 11th, 2010

The Telegraph is reporting that a woman in Xian, China is suing her local cinema for “wasting her time”. Was she angry at having to sit through another 2 hours of Julia Roberts desperately reaffirming her status as Hollywood’s biggest Oscar baiter? No, she was forced to sit through 20 minutes of advertisements before earthquake movie Aftershock and claims that by not accounting for this when listing the start time of the film that the cinema violated her freedom of choice.

From the article:

“Ms Chen is demanding the companies refund her 35-yuan ticket (£3.30), pay her 35 yuan in compensation and one yuan (10p) for emotional damages and write her an apology”

Ms Chen is (surprise surprise) a lawyer and is also suing the film’s distributor just to make sure she’s annoying as many people in the movie industry as possible. Something for which I thank her wholeheartedly. Lengthy advertising before a movie is the second biggest reason I hate going to the cinema (the biggest being other people). The last time I ventured outside of my house was to see Scott Pilgrim and not only did we have to sit through about 20 minutes of adverts, most were promoting the cinema we were already in, and the rest were about helping to combat piracy. I don’t know about you, but I reckon that as a paying customer with no hidden camera I’m probably not the target market for that. It’s a growing complaint amongst movie lovers worldwide that the advertised start time for a movie doesn’t take advertising in account and if this latest development helps to highlight this problem then I think Ms Chen deserves her £3.40.

Aftershock tells the story of a mother who is re-united with her daughter 30 years after losing her during an earthquake in the city of Tangshan and has become China’s biggest domestic grossing movie with a current box-office take of over £61 million.

Aftershock Trailer 2010

On a related note, this news was originally reported by Chinese state news agency Xinhua News but if you can find the original article on there you’re a more patient person than I am. Link to your sources Telegraph!